Yes, compiling for iOS was a very painful task. Especially getting it work in Xcode.Here's my attempt to get AppRTC Demo for iosClone/Pull:After getting the repo, then open the xcode project within the ios directory. Set the target to WebRTC Dance, then execute. At this point the scripts will update depottools and do all the dirty work (pull, modify, build) so that your target for AppRTCDemo will able to resolve the missing files and execute.Once that completes, you can change the target to AppRTC Demo with a simulator or a real device, click run and it should execute. There's more detailed information in the guide linked in there and updates in the readme.If you are wondering what gets ran under the hood, check out the build.sh file in the ios directory of the git repo.
GitHub is home to over 36 million developers working together to host and review code, manage projects, and build software together. WebRTC is a free, open project that enables web browsers with Real-Time Communications (RTC) capabilities via simple JavaScript APIs. Mac OS X, Linux, Android and iOS. Other build systems are not supported (and may fail), such as Visual Studio on Windows or Xcode on OSX.
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January 2023
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